Extra Updates of 06/27/2022!


Another Update’s here! Oversights are still here and there, 9mm bullets doesn’t do anything against weaker enemies and etc. Did my best to fix what i found so far.

Here are the changes!:

Main Mod:

  • Slightly nerfed the Anaika Daggers, as a trade for its quick attack speed. That did trivialize the Digitalblade.

  • Slightly buffed the damage of the Burst Pistol.

  • Increased the ammo value of the Extended 9mm magazine.

EDIT:

  • Fixed the glitch on Machine Carbine that unzooms for a microsec if you try to fire it while zooming and has no ammo left.

  • Fixed the reload animation of Riotgun go nuts if you constantly press fire button if the mag’s empty. Also i found one exploitable aspect that you can fire fast so yeah.

Coup de Main:

  • Slightly buffed the Auto Handgun’s damage. Also the ricochet of it is FINALLY accurate! Bounces right off towards the baddies.

  • Readjusted the units of Netronian Mechmedics so they won’t get stuck in tiny places.

EDIT:

  • Fixed the wonky zoom animation on Long-Range Rifle.

  • Fixed Scattergun and Cryo Defender’s glitch as same as Riotgun’s.

Universal:

  • Shortened the delay of Long-Range Rifle after zoom-in fire. Also swapped the zoom-in fire delay of Long-Range Rifle and the Anti-Armor Rifle. Anti is now the slowest, and Long is the fastest.

  • Fixed the exploitable glitch on every scoped weapon being able to fire as soon as the zoom-in animation starts.

  • Fixed the glitch that happens if you drop your current weapon while zooming, and then picking it up again.

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