Rebel Rumble Ver. 1.7 with some changes!
(art by my febulous friendo Skelegant)
Finally managed to migrate my another Doom 2 Gameplay Mod, Rebel Rumble to Itch.io! I heeded the feedback from the people of ZDoom Forum and update the mod along as well. I fixed what i can and here are the changes:
- The Big SPAM Mine powerup now generates mine properly, instead on the ground. Also increased the powerup duration and would replace Berserk along with Lovebird Tag.
- Speaking of SPAM Mine, now it shakes less and the explosion is semi-transparent.
- Fixed Benneret keep shooting at the player even though they’re dead.
- Melee Damage of both Classes slightly increased.
- Added Extra two weapons, Titan-Max and Jolly Quine! Both are perfect for protecting yourself and pack a punch even!
- Ammo Bowx now grants you infinite ammo for a slightly long time. But spawns quite rarely.
- The duration of every invulnerability effect are equalized, never deactivating the powerup if you get another.
- Resisto-1’s Face on the HUD changes nastily when get damaged.
- Power Melee Super Move pointer now plays noise if they’re completely full. FINALLY!
- Fixed the Weapon glitch on Multiplayer, i hope. Added the magazine of all weapons for each classes.
- Merged the RRMutator_Paletted_Lovers to the Main Mod, since it does nothing but taking space.
Get Rebel Rumble
Rebel Rumble
Everlasting Battle Vigilance
Status | Released |
Category | Game mod |
Author | Captain Jurgh |
Tags | Doom, First-Person, gzdoom, Shoot 'Em Up |
Languages | English |
Accessibility | Configurable controls |
More posts
- Rebel Rumble Ver. 1.8 with biggo changesApr 08, 2022
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