Rebel Rumble Ver. 1.8 with biggo changes


(Not an unused enemy or something just uploaded it here because i haven’t drawn something lately)

It took time but i have finally updated and added something to Rebel Rumble!! The changes are significantly large so i had to elevate the version’s number. The changes are as follows:

- You no longer can pick up more SPAM mines if you have full of them(i admit i was so stupid)

- Replaced Titan Max’s firing sound into something beefier

- Brightened the Icon of Sin cube sprites

- Graphically improved Striker’s first person sprites

- Shorter and quieter present pickup sound effect

- HUD player icon turns into a spooky skeleton upon death

- Smoother Blood animations

- Fade-out part of explosion animations are now more seamless

- Added asian civilians

- Improved the heart icon on each Civilians’ outfit

- Thinned the units of civilians so no enemies get stuck

- Some game texts are now more tame-y. I guess you could check out the previous version if you prefer the other option

- Tweaked Revoltte’s DECORATE a bit

- Butaneer now FINALLY grunts when get hit… Not the Projectiles with RIPPER flag tho

Basically i saw some issues in my mod i just didn’t like, and some of them were straight-up glitch even. So i fixed ’em up!

Thanks for checking out Rebel Rumble and have fun!

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